Thought Leadership
Tesco compliance elearning revolutionised by Sponge An innovative approach to compliance training at global retail giant, Tesco, created by leading elearning…
Retaining Information - Creating absorbing elearning How to make absorbing elearning Knowledge, it is said, is only valuable if it is accessible. Understanding…
Today's employees value a workplace that offers scope for future development and career progression. Providing this begins with creating a successful learning culture.
As a framework to explore the use of illustrated characters within elearning, we will be considering the three Cs; connection, creativity and customisation. It’s aimed at being a handy guide if you are trying to decide whether illustrated characters are the way to go for your elearning solution.
When to use game elearning In our recent webinar, Behind the Scenes of Creating Game eLearning, we asked delegates to think of a business challenge that could…
Considering Good Simulation Design The provision of meaningful interactive courseware is one of the main challenges that face providers of elearning. Creating…
Culture Club Cultural innovation is the new kid on the block. According to some commentators having the right business culture is the key to success and…
Tackling skill shortages We may look back on 2014 and reflect it was the moment the long threatened skills shortage started to really bite. The latest industry…
Elearning can essentially be divided into two categories: synchronous and asynchronous.
Within your elearning module, you may be considering using photographic stills, videos or interactive scenarios, and you will need to decide whether it is better to use staff or actors.
How to use game juice in elearning? Never heard of game juice? You are not alone. It’s a term used within the game development industry to define the extra…
What does Quantified Self mean for the future of elearning? We may be on the verge of the long predicted explosion of the Quantified Self movement; the moment…